It's a common misconception that you have to be a designer to be a branding expert. False.
Branding is the art of making people feel a certain way about your business. Design is crafting with intention, be it in the physical space, digital, interior, whatever.
The point is that they are different skills. And while they do overlap within people, they are not the same. For example, if you know your values, who your customers are, and how you make them feel, you've got a solid understanding of your brand. But, it doesn't mean you've got the creative prowess to translate those emotions into a logo, a website, or any other marketing collateral. Likewise, you could be the best designer in the world and not know a damn thing about positioning, user profiles, deriving brand values, or even navigating the process of extracting them from a client.
Branding is king. If you had to forgo knowing your brand and being design-conscious, the brand is more important. But, that doesn't mean you can expect to achieve greatness without design. Why?
Because design turns something ordinary into something spectacular, makes complicated things, like a website, easy, and adds the spark of delight that makes a brand irreplaceable.
It's kinda like this: you want a significant other who is a good person and well-intended. Someone who is confident in themselves and has a spirit to match. That's the brand.
But it'd make it easy to start the conversation if they were attractive and well put together. That's design.
Imagine an apartment. You see a living room with white walls, a tan couch, matching coffee table, and coherent artwork on the wall.
Now imagine another apartment. You see blue walls, a dark green couch, white coffee table, a poster of Sammy Davis, Jr. in black and white as well as a printed canvas of a beach scene.
Which of those mental pictures feels the most mature? How about most competent? Trustworthy?
Why? Because one of them looks intentional and provides a consistent feeling while the other is haphazard and mixed.
Treat your brand like the former.
I had a call with a prospective client yesterday looking to get some collateral made for their company. During our call it became clear that there were going to be multiple people making the decisions and signing off on creative.
It's not like it was just two people either, hell it wasn't even four. On this project, there would be eight people that would have to look at this an approve it. Eight!
That's a lot of cooks. Respectfully, I said that it doesn't work out well to design by committee and that it didn't sound like it would be a good fit. They agreed and we got off the call.
Here is why design by committee is a bad idea: vanilla ice cream.
Allow me to explain, there are hundreds of unique ice cream flavors. From cookies and cream, mint and chip, rainbow sherbet, Ben and Jerry's Dairy-Free Peanut Butter Cookie Dough (my personal favorite), or even ice cream with candied grasshoppers. These flavors are memorable, whether you like them or not, because they have elements of distinction.
Now imagine you have eight different people in a room and you try and get them to agree on one flavor. Fat chance.
You will end up with choosing vanilla because it's good enough to do the job and it won't upset anyone. But it's not going to turn heads like the others. What's more is that if one person decided on getting a unique ice cream flavor, like cookies and cream, I doubt anyone would be morbidly detested by the choice. It's ice cream for Pete's sake.
Same thing with design. As long as you follow the basic principles, it's difficult to arrive at a detestable solution. It's well designed, that's what matters.
The alternative is this: understand that you aren't building something for yourself, you are building something for someone else. Be it investors, customers, whomever it is, build for them.
Next, establish one decision maker. Someone who can be trusted to make a good decision and let them do their job.
Do not design by committee.