During my month off from writing, I wrestled with the concept of rebellion. There is a vision in my head of what a rebellious brand looks like, but it's hard to detail. Naturally, it seemed smart to try and breakdown the term into sizable chunks that could be combined into something more concrete. I landed on three "F-Words," starting with Fearless.
Understanding what it means to be fearless starts with defining fear. Cue Webster:
/ˈfir/ an unpleasant emotion caused by the belief that someone or something is dangerous, likely to cause pain, or a threat.
In other words, fear is the looming awareness that things could go wrong. Unfortunately, our bodies can't help but be on the lookout for such threats because it is in our best interest to avoid pain. It's a primal function that enabled us to avoid meeting our doom at the jaws of sabretooth tigers and other adversaries hellbent on ending our existence. If that's the case, why is it so important for a rebellious brand to be fearless?
Cue Webster (again):
\ˈfir-ləs\ free from fear
In this instance, fear becomes a captor. A crushing slave merchant. Fear puts one in a cage and limits their potential.
Rebellion is anything but conventional or expected. It is a venture into the unknown and experimenting with what could be. A trip into chaos. To be fearless is to break free from the part of your lizard brain that tells you "this may be a bad idea, you might fail, you might get made fun of, people might reject you."
It is to liberate oneself from the chains of uncertainty. To understand that novelty, creativity, and change are found through a trial in the unknown. Most importantly, it is accepting that failure is necessary and to be expected in the search for greatness.
Rebels are not slaves to fear, they are free.
A few weeks ago, I saw the new, "live action" Lion King in theaters with a friend of mine. While I wasn't necessarily disappointed, it felt like something was missing that was inherent within the original. I couldn't put my finger on it, even though the new movie had far better animation, a higher budget, and an opportunity to improve on something that was already there. It just wasn't the same.
Disney + launched recently and after watching the original, I got it. The new version's characters were so realistic that they couldn't convey emotion (hard to make a lion cry or show happiness), but cartoons make it possible.
Watch any scene from the original, be it Mufasa rescuing Simba in the gorge, Scar and the Hyenas' ghoulish anthem Be Prepared, and the return of Simba as king, and it's impossible not to become emotionally invested. That is what was missing from the new rendition.
The point that I'm getting at is this: you can have the fanciest tools, the best animation, or a better mousetrap so to speak, but if you miss out on getting emotional buy-in, it falls short.
Story beats features.
I was giving an identity presentation to a client today and everything was going phenomenal. He liked the strategy behind the mark, thought it had a lot of character, and he was overall pleased with it. He did ask if he could see a slight variation of the mark.
What he had asked for was not going to work (I could see it in my head and it would've ruined the integrity of the logo). But, in the spirit of transparency, I replied with "let's try it out, right now."
Within five minutes, we had the options side-by-side and could clearly see that the previous mark was the better option.
If I had said, "ok let me get back to you in a day with these revisions," we both would have been frustrated. It's an unfortunate trope within the design community to never show the client your workspace or your design files. Which I don't understand, because I certainly feel engaged and have more respect for other craftsmen who show me their process. More important, it helps me hold it in reverence and respect the decisions they make.
Design is no different. If we are willing to be transparent and walk clients through the entire process, show them how our opinions are formulated, and talk through the solution, everyone is happier.
Show your work and talk about it. Being creative is simply not enough, you have to be able to articulate your thinking.