FYI, I stole this concept and story from Sprint by Jake Knapp, enjoy!
I don't drink coffee, but I'd imagine the most people wouldn't if they had to drink coffee without using coffee filters. You see, before the filter coffee was brewed the same way you'd steep a bag of tea. The result was a lot of over-brewed, grit filled, coffee. Gross.
Filters had been attempted before, but to no avail. They were made of cloth.
It wasn't until a woman named Melitta Bentz saw blotting paper on her son's desk that the idea for our modern filters came to her. Blotting paper was used to clean up excess ink , it was porous enough to let liquid pass, but not enough to let the gritty grounds come through. Sure enough, after using it in place of cloth, she was astounded. The flavor was great and clean up was a snap.
What does this have to do with branding?
Sometimes the obvious solution to your brand isn't where you'd expect. You won't find it looking at competitors or digging within the muck of your day-to-day, it's somewhere else. Perhaps it's a different industry, or in a game you used to play, your favorite movie, a song. Instead of trying to create the perfect brand, find it and repurpose it.
You cannot expect things to change without making a change yourself. Einstein said that doing the same thing over and over again, but expecting different results is the definition of insanity.
Why the title "Cambio Falso?" I've been watching Narcos, so Spanish is on my mind. It translates to "false change." Meaning, a benign attempt that yields little progression, a band-aid to cure cancer.
The point? Dive deep. Look the ugly of your company in the face and decide to make a freaking change, a real change. One that makes you feel uncomfortable. If you fail, you're no better off than where you are now.
In my last article, I touched on the fact that I don't bill by the hour. In summary, hourly billing is a loose-cannon way of determining the value services bring to the table and one that favors things taking longer rather than being done efficiently and strategically.
It begs the question though, how do you structure payment for such services? The way I see it, there are three options:
Pay for design services up front
This is the most common method of paying for design services. It's pretty straightforward, client and designer decide on a price based on the value created through the services, client pays for the work, and the designer does the work. Usually the payment is made upfront or on a specific cadence like 50% to start and 50% after 30 days or before deliverables are transferred.
Lease the design work
It's no secret that good designers charge a pretty penny for their work. At least, they will charge a pretty penny to part ways with ownership of it. This is where leasing becomes a viable option to get quality work, but without the initial upfront cost of buying the rights to the work out-right. For example, let's say an identity package of a new logo and style guide will cost $6,725. Rather than paying for the entire thing upfront, the client could pay 8% of the total cost per month to get up and running. If the client decides they want full ownership of the work, there is a clause within the contract stating how much the buy-out fee will be in addition to the lease payment.
If the client is willing to share profits based on the impact the design work has had on the business, then a third option becomes available. Similar to trading equity, profit sharing or performance-based compensation puts everyone's time and resources on the line. The designer and client establish the key metrics they are looking to improve and then share profits based on the value generated from the change.
When it comes to pricing design services, the key is to be as creative and nimble with pricing as would be expected in the actual work. The next time you speak with a designer and you want to work with them, but can't afford to pay their fees, see if they are open to these alternative pricing structures.